/*
 * Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining 
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be 
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

using System;
using System.Collections.Generic;

class OpcodeGetLocal : Opcode {

	int num;

	internal OpcodeGetLocal(int num)
	{
		this.num = num;
	}

	internal override void Run(CPU cpu)
	{
		cpu.Push(cpu.GetLocal(num));
	}

	internal override CodeElement ToCodeElement()
	{
		return new CodeElementUIntUInt(2, (uint)num);
	}

	internal override int StackAction {
		get {
			return 1;
		}
	}

	public override string ToString()
	{
		return "getlocal " + num;
	}
}
