/* 
 * tkMacOSXColor.c --
 *
 *        This file maintains a database of color values for the Tk
 *        toolkit, in order to avoid round-trips to the server to
 *        map color names to pixel values.
 *
 * Copyright (c) 1990-1994 The Regents of the University of California.
 * Copyright (c) 1994-1996 Sun Microsystems, Inc.
 * Copyright 2001, Apple Computer, Inc.
 *
 * See the file "license.terms" for information on usage and redistribution
 * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
 *
 * RCS: @(#) $Id: tkMacOSXColor.c,v 1.2 2002/08/31 06:12:29 das Exp $
 */

#include <tkColor.h>
#include "tkMacOSXInt.h"
#include <Carbon/Carbon.h>

/*
 * Default Auxillary Control Record for all controls.  This is cached once
 * and is updated by the system.  We use this to get the default system
 * colors used by controls.
 */
/*
 * Stubbed out for OS X
static AuxCtlHandle defaultAuxCtlHandle = NULL;
*/

/*
 * Forward declarations for procedures defined later in this file:
 */

static int        GetControlPartColor _ANSI_ARGS_((short part, RGBColor *macColor));
static int        GetMenuPartColor _ANSI_ARGS_((int part, RGBColor *macColor));
static int        GetWindowPartColor _ANSI_ARGS_((short part, RGBColor *macColor));

/*
 *----------------------------------------------------------------------
 *
 * TkSetMacColor --
 *
 *        Populates a Macintosh RGBColor structure from a X style
 *        pixel value.
 *
 * Results:
 *        Returns false if not a real pixel, true otherwise.
 *
 * Side effects:
 *        The variable macColor is updated to the pixels value.
 *
 *----------------------------------------------------------------------
 */

int
TkSetMacColor(
    unsigned long pixel,        /* Pixel value to convert. */
    RGBColor *macColor)                /* Mac color struct to modify. */
{
    switch (pixel >> 24) {
        case HIGHLIGHT_PIXEL:
            LMGetHiliteRGB(macColor);
            return true;
        case HIGHLIGHT_TEXT_PIXEL:
            LMGetHiliteRGB(macColor);
            if ((macColor->red == 0) && (macColor->green == 0)
                    && (macColor->blue == 0)) {
                macColor->red = macColor->green = macColor->blue = 0xFFFF;
            } else {
                macColor->red = macColor->green = macColor->blue = 0;
            }
            return true;
        case CONTROL_TEXT_PIXEL:
            GetControlPartColor(cTextColor, macColor);
            return true;
        case CONTROL_BODY_PIXEL:
            GetControlPartColor(cBodyColor, macColor);
            return true;
        case CONTROL_FRAME_PIXEL:
            GetControlPartColor(cFrameColor, macColor);
            return true;
        case WINDOW_BODY_PIXEL:
            GetWindowPartColor(wContentColor, macColor);
            return true;
        case MENU_ACTIVE_PIXEL:
        case MENU_ACTIVE_TEXT_PIXEL:
        case MENU_BACKGROUND_PIXEL:
        case MENU_DISABLED_PIXEL:
        case MENU_TEXT_PIXEL:
            return GetMenuPartColor((pixel >> 24), macColor);
        case APPEARANCE_PIXEL:
            return false;
        case PIXEL_MAGIC:
        default:
            macColor->blue = (unsigned short) ((pixel & 0xFF) << 8);
            macColor->green = (unsigned short) (((pixel >> 8) & 0xFF) << 8);
            macColor->red = (unsigned short) (((pixel >> 16) & 0xFF) << 8);
            return true;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * Stub functions --
 *
 *        These functions are just stubs for functions that either
 *        don't make sense on the Mac or have yet to be implemented.
 *
 * Results:
 *        None.
 *
 * Side effects:
 *        These calls do nothing - which may not be expected.
 *
 *----------------------------------------------------------------------
 */

Status
XAllocColor(
    Display *display,                /* Display. */
    Colormap map,                /* Not used. */
    XColor *colorPtr)                /* XColor struct to modify. */
{
    display->request++;
    colorPtr->pixel = TkpGetPixel(colorPtr);
    return 1;
}

Colormap
XCreateColormap(
    Display *display,                /* Display. */
    Window window,                /* X window. */
    Visual *visual,                /* Not used. */
    int alloc)                        /* Not used. */
{
    static Colormap index = 1;
    
    /*
     * Just return a new value each time.
     */
    return index++;
}

void
XFreeColormap(
    Display* display,                /* Display. */
    Colormap colormap)                /* Colormap. */
{
}

void
XFreeColors(
    Display* display,                /* Display. */
    Colormap colormap,                /* Colormap. */
    unsigned long* pixels,        /* Array of pixels. */
    int npixels,                /* Number of pixels. */
    unsigned long planes)        /* Number of pixel planes. */
{
    /*
     * The Macintosh version of Tk uses TrueColor.  Nothing
     * needs to be done to release colors as there really is
     * no colormap in the Tk sense.
     */
}

/*
 *----------------------------------------------------------------------
 *
 * TkpGetColor --
 *
 *        Allocate a new TkColor for the color with the given name.
 *
 * Results:
 *        Returns a newly allocated TkColor, or NULL on failure.
 *
 * Side effects:
 *        May invalidate the colormap cache associated with tkwin upon
 *        allocating a new colormap entry.  Allocates a new TkColor
 *        structure.
 *
 *----------------------------------------------------------------------
 */

TkColor *
TkpGetColor(
    Tk_Window tkwin,                /* Window in which color will be used. */
    Tk_Uid name)                /* Name of color to allocated (in form
                                 * suitable for passing to XParseColor). */
{
    Display *display = Tk_Display(tkwin);
    Colormap colormap = Tk_Colormap(tkwin);
    TkColor *tkColPtr;
    XColor color;

    /*
     * Check to see if this is a system color.  Otherwise, XParseColor
     * will do all the work.
     */
    if (strncasecmp(name, "system", 6) == 0) {
        int foundSystemColor = false;
        RGBColor rgbValue;
        char pixelCode = 0;
        
        if (!strcasecmp(name+6, "Highlight")) {
            LMGetHiliteRGB(&rgbValue);
            pixelCode = HIGHLIGHT_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "HighlightText")) {
            LMGetHiliteRGB(&rgbValue);
            if ((rgbValue.red == 0) && (rgbValue.green == 0)
                    && (rgbValue.blue == 0)) {
                rgbValue.red = rgbValue.green = rgbValue.blue = 0xFFFF;
            } else {
                rgbValue.red = rgbValue.green = rgbValue.blue = 0;
            }
            pixelCode = HIGHLIGHT_TEXT_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "ButtonText")) {
            GetControlPartColor(cTextColor, &rgbValue);
            pixelCode = CONTROL_TEXT_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "ButtonFace")) {
            GetControlPartColor(cBodyColor, &rgbValue);
            pixelCode = CONTROL_BODY_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "ButtonFrame")) {
            GetControlPartColor(cFrameColor, &rgbValue);
            pixelCode = CONTROL_FRAME_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "WindowBody")) {
            GetWindowPartColor(wContentColor, &rgbValue);
            pixelCode = WINDOW_BODY_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "MenuActive")) {
            GetMenuPartColor(MENU_ACTIVE_PIXEL, &rgbValue);
            pixelCode = MENU_ACTIVE_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "MenuActiveText")) {
            GetMenuPartColor(MENU_ACTIVE_TEXT_PIXEL, &rgbValue);
            pixelCode = MENU_ACTIVE_TEXT_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "Menu")) {
            GetMenuPartColor(MENU_BACKGROUND_PIXEL, &rgbValue);
            pixelCode = MENU_BACKGROUND_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "MenuDisabled")) {
            GetMenuPartColor(MENU_DISABLED_PIXEL, &rgbValue);
            pixelCode = MENU_DISABLED_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "MenuText")) {
            GetMenuPartColor(MENU_TEXT_PIXEL, &rgbValue);
            pixelCode = MENU_TEXT_PIXEL;
            foundSystemColor = true;
        } else if (!strcasecmp(name+6, "AppearanceColor")) {
            color.red = 0;
            color.green = 0;
            color.blue = 0;
            pixelCode = APPEARANCE_PIXEL;
            foundSystemColor = true;
        }
        
        if (foundSystemColor) {
            color.red = rgbValue.red;
            color.green = rgbValue.green;
            color.blue = rgbValue.blue;
            color.pixel = ((((((pixelCode << 8)
                | ((color.red >> 8) & 0xff)) << 8)
                | ((color.green >> 8) & 0xff)) << 8)
                | ((color.blue >> 8) & 0xff));
            
            tkColPtr = (TkColor *) ckalloc(sizeof(TkColor));
            tkColPtr->color = color;
            return tkColPtr;
        }
    }
    
    if (XParseColor(display, colormap, name, &color) == 0) {
        return (TkColor *) NULL;
    }
    
    tkColPtr = (TkColor *) ckalloc(sizeof(TkColor));
    tkColPtr->color = color;

    return tkColPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * TkpGetColorByValue --
 *
 *        Given a desired set of red-green-blue intensities for a color,
 *        locate a pixel value to use to draw that color in a given
 *        window.
 *
 * Results:
 *        The return value is a pointer to an TkColor structure that
 *        indicates the closest red, blue, and green intensities available
 *        to those specified in colorPtr, and also specifies a pixel
 *        value to use to draw in that color.
 *
 * Side effects:
 *        May invalidate the colormap cache for the specified window.
 *        Allocates a new TkColor structure.
 *
 *----------------------------------------------------------------------
 */

TkColor *
TkpGetColorByValue(
    Tk_Window tkwin,                /* Window in which color will be used. */
    XColor *colorPtr)                /* Red, green, and blue fields indicate
                                 * desired color. */
{
    TkColor *tkColPtr = (TkColor *) ckalloc(sizeof(TkColor));

    tkColPtr->color.red = colorPtr->red;
    tkColPtr->color.green = colorPtr->green;
    tkColPtr->color.blue = colorPtr->blue;
    tkColPtr->color.pixel = TkpGetPixel(&tkColPtr->color);
    return tkColPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * GetControlPartColor --
 *
 *        Given a part number this function will return the standard
 *        system default color for that part.  It does this by looking
 *        in the system's 'cctb' resource.
 *
 * Results:
 *        True if a color is found, false otherwise.
 *
 * Side effects:
 *        If a color is found then the RGB variable will be changed to
 *        the parts color.
 *
 *----------------------------------------------------------------------
 */

static int 
GetControlPartColor(
    short part,                 /* Part code. */
    RGBColor *macColor)                /* Pointer to Mac color. */
{
/* Stubbed out for OS X
    short index;
    CCTabHandle ccTab;

    if (defaultAuxCtlHandle == NULL) {
        GetAuxiliaryControlRecord(NULL, &defaultAuxCtlHandle);
    }
    ccTab = (**defaultAuxCtlHandle).acCTable;
    if(ccTab && (ResError() == noErr)) {
        for(index = 0; index <= (**ccTab).ctSize; index++) {
            if((**ccTab).ctTable[index].value == part) {
                *macColor = (**ccTab).ctTable[index].rgb;
                return true;
            }
        }
    }
*/
    return false;
}

/*
 *----------------------------------------------------------------------
 *
 * GetWindowPartColor --
 *
 *      Given a part number this function will return the standard
 *      system default color for that part.  It does this by looking
 *      in the system's 'wctb' resource.
 *
 * Results:
 *      True if a color is found, false otherwise.
 *
 * Side effects:
 *      If a color is found then the RGB variable will be changed to
 *      the parts color.
 *
 *----------------------------------------------------------------------
 */

static int
GetWindowPartColor(
    short part,                 /* Part code. */
    RGBColor *macColor)         /* Pointer to Mac color. */
{
    short index;
    WCTabHandle wcTab;

    if (part == wContentColor) {
        GetThemeBrushAsColor(kThemeBrushDocumentWindowBackground,
                0xFFFF, true, macColor);
        return true;
    } else {
        wcTab = (WCTabHandle) GetResource('wctb', 0);
        if(wcTab && (ResError() == noErr)) {
            for(index = 0; index <= (**wcTab).ctSize; index++) {
                if((**wcTab).ctTable[index].value == part) {
                    *macColor = (**wcTab).ctTable[index].rgb;
                    return true;
                }
            }
        }
        return false;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * GetMenuPartColor --
 *
 *        Given a magic pixel value, returns the RGB color associated
 *        with it by looking the value up in the system's 'mctb' resource.
 *
 * Results:
 *        True if a color is found, false otherwise.
 *
 * Side effects:
 *        If a color is found then the RGB variable will be changed to
 *        the parts color.
 *
 *----------------------------------------------------------------------
 */

static int
GetMenuPartColor(
    int pixel,                        /* The magic pixel value */
    RGBColor *macColor)                /* Pointer to Mac color */
{
    
    /* Under Appearance, we don't want to set any menu colors when we
       are asked for the standard menu colors.  So we return false (which
       means don't use this color... */
       
        macColor->red = 0xFFFF;
        macColor->green = 0;
        macColor->blue = 0;
        return false;
}
